Introduction
Aaj hum ek aise mazboot topic par baat karne wale hain jo aapke AndLua+ projects ki functionality ko kai gunna badha dega. Aaj hum seekhenge ki kaise aap apni C++ (CPP) files ko apne AndLua+ project ke andar integrate aur run kar sakte hain.
Kyun yeh zaroori hai? Maan lijiye aapne C++ mein koi aisi complex calculation ya high-performance feature banayi hai jo Lua directly handle nahi kar sakta. Ya phir aap kisi existing C++ codebase ka fayda uthana chahte hain. Aisa karne se aapka app zyada powerful ban jata hai aur aap dono languages ke best features ek saath use kar paate hain.
Aur sabse acchi baat? Yeh method har Android version par kaam karta hai – chahe aapka phone Android 10, 11, 12, 13, 14, ya fir naya naya Android 15 hi kyun na ho!
Video Tutorial
Agar aap is tutorial ko video ki madat se samajhna chahte hai to maine eak video bana diya hai jisme maine sab kuch step by step bataya hai [embedded below]
Toh chaliye, bina time waste kiye, apna kaam shuru karte hain. Yeh guide step-by-step hai, isliye aapko C++ ya advanced programming ki gehrai jaankaari ki zaroorat nahi padegi.
Apna Device aur Tools Check Karna
Kisi bhi kaam ko shuru karne se pehle, yeh jaanna zaroori hai ki aap kis platform par kaam kar rahe hain aur aapko kya-kya chahiye.
1. Apna Android Version Check Karna:
Yeh method sabhi versions par kaam karta hai, par phir bhi apna version dekh lena accha rehta hai.
- Apne phone ki Settings open kijiye.
- Neeche scroll karke “About Phone” ya “Phone Details” ka option dhoondhiye.
- Usme “Android Version” par tap kijiye. Yahan aapko clearly bataya jayega ki aapka device kis version par chal raha hai (Jaise Android 13, 14, etc.).
2. Zaroori Tools Download Karna:
Is kaam ke liye hamein do main tools ki zaroorat padegi:
- AndLua+: Aapka main development environment, jismein aap project banayenge aur code likhenge.
- MT Manager: Ye ek powerful file manager hai. Iski madad se aap files ko copy, move, edit, aur manage kar paayenge. Ye app online available hai, aap ise aasani se search karke download kar sakte hain.
Step 1: CPP File Ko Apne Project Mein Copy Karna
Sabse pehle, humein wo CPP file jo run karni hai, use apne project ke area mein le aana hai.
- MT Manager app open kijiye.
- Us folder mein jayiye jahan aapki woh .cpp file save hai.
- File par long press karke use select karein.
- Ab, upar diye gaye options mein se “Copy” ya “Move” ka button dabaayein.
- Ab us location par jayiye jahan aapka AndLua+ project save hai (Usually
AndLua+/projectfolder ke andar). - Wahan jaakar Paste ka option dabaayein.
Ab aapki CPP file aapke project folder mein aa gayi hai.
Step 2: AndLua+ Mein Naya Lua File Banana
Ab humein ek aisa Lua file banane ki zaroorat hai jo aapki CPP file se baat karega aur use run karega.
- AndLua+ app open kijiye.
- Apna project open karein.
- Screen ke bottom-right corner mein milne wale “+” (Plus) icon par click karein.
- Ek nayi file banani hai. Iska koi bhi naam de sakte hain, jaise “my_cpp_code” ya “run_cpp”. Lekin aap jis kaam ke liye use kar rahe hain, us hisaab se naam dena behtar rahega.
- Language option mein “Lua” select karna na bhoolen.
- Finally, “Create” ya “OK” par click kar dijiye.
Ab aapke saamne ek nayi, khaali Lua file open hogi jismein kuch default code likha hoga. Use pehle hi delete kar dein taaki aap naya code likh saken.
Step 3: CPP File Ko Run Karne Wala Code
Ab is khaali file mein woh code paste karna hai jo aapki CPP file ko compile aur execute karega. Yeh code aapko kisi source se mila hoga. Us code ko yahan paste kar dena hai.
- Code mein aapko kuch variables set karne honge. Jaise:
- Folder Name: Batayega ki CPP file kahaan rakhi hai.
- CPP File Name: Batayega ki exact file kaunsi run karni hai.
- Feature ID: Batayega ki ise kis switch/button se link karna hai.
Code kuch is tarah ka hoga:
lua
-- Yeh ek sample structure hai
local function runMyCPP()
-- Compilation aur execution ka code yahan hoga
-- Isme folderName aur fileName jaise variables honge
end
-- Kisi switch ke toggle hone par is function ko call hoga
switch.onClick = function()
runMyCPP()
end
Is code ko poori tarah se paste kar ke file ko save kar lein.
Step 4: Main Project File Se Naye Code Ko Link Karna
Ab humein apne naye banaye gaye Lua file ko batana hoga ki woh main project ka hissa hai. Taaki jab app chale, to yeh naya code bhi load ho jaye.
- Apne project ki main.lua file ko khollein. Yeh woh primary file hoti hai jo sabse pehle run hoti hai.
- File ke aakhir mein jaayein.
- Wahan ek nayi line add karein:
lua
import "my_cpp_code" -- Yahan wo naam likhein jo aapne Step 2 mein file ko diya tha
- File ko save kar lein.
Yeh line AndLua+ ko bataati hai ki my_cpp_code.lua file ko bhi load karna hai jab app start hoti hai.
Step 5: CPP Files Ke Liye Alag Folder Banana (Optional Lekin Recommended)
Agar aap ek se zyada CPP files use karenge, to unhe behtar manage karne ke liye ek alag folder banana accha idea hai.
- MT Manager mein apne project folder mein jayiye.
- “New” > “Folder” ka option choose karein.
- Folder ka naam “cpp” ya “native” rakhein. (Ye naam aapko apne code mein bhi use karna hoga).
- Ab apni saari CPP files is naye folder mein move ya copy kar dein.
Ab apne Lua code (Step 3 wale) mein jaakar folderName variable ki value change karke yeh folder name kar dein. Taaki code ko pata chal sake ki files kahaan rakhi hain.
Step 6: Feature IDs Ko Sahi Karna (The Most Important Step)
Aapke project ki har feature (jaise Fly, Speed, etc.) ke liye ek unique ID hoti hai. Aapke naye Lua code ko yeh bataana hoga ki usse kis feature ke liye kaam karna hai.
- Apni app ka floating window open karein.
- Jis feature ko aap control karna chahte hain, uski Settings ya Info icon par click karein.
- Wahan aapko us feature ki ID dikhayi degi (Jaise
feature1,btn_fly, etc.). Use note kar lein. - Ab apne naye Lua code (jo aapne
my_cpp_code.luamein paste kiya tha) mein jaayein. - Code mein kahin
feature1yaswitchIDjaise koi variable hoga. Us variable ki value change karke apne feature ki exact ID kar dein.
Dhyaan Rakhein: Agar ID sahi se match nahi karegi, to aapka feature kaam nahi karega. Spelling aur capitalization (chhote-bade letters) ka khaas khayal rakhein.
Step 7: Multiple Features Add Karna (Copy-Paste Magic)
Agar aap ek se zyada CPP features add karna chahte hain, to naya code likhne ki zaroorat nahi hai. Bas thodi si smart copy-paste se kaam ho jayega.
- Apne
my_cpp_code.luafile mein, wo pura code block jo ek feature ke liye likha hai, use copy karein. - Usi file ke neeche jaakar use paste kar dein.
- Ab naye paste kiye gaye code block mein, sirf do cheezein change karein:
- Feature ID: Naye feature ki ID daalein.
- CPP File Name: Nayi CPP file ka naam daalein.
- Isi tarah jitne features chahiye, utne blocks add karte jayiye.
Yeh trick aapko 10, 15, ya 20 features easily add karne mein madad karegi.
Step 8: Final Test
Ab sab kuch set hai. Waqt aa gaya hai imtehaan lene ka!
- Apna AndLua+ project save karein aur use Run ya Build karein.
- App open hone par, floating window mein jayiye.
- Jis feature ko aapne modify kiya hai, uska switch On karein.
- Aapko niche ek message dikhna chahiye: “Activated” ya kuch aisa hi.
- Ab aap asli app (jaise koi game) open karke check karein ki feature kaam kar rahi hai ya nahi.
- Feature ko Off karne par woh band ho jana chahiye.
Agar kuch kaam nahi karta, to wapas se in cheezon ko double-check karein:
- Kya CPP file sahi folder mein hai?
- Kya CPP file ka naam code mein diye gaye naam se exactly match karta hai?
- Kya Feature ID bilkul sahi hai?
- Kya main.lua mein import line sahi hai?
Conclusion
Doston, aaj humne seekha ki kaise hum C++ jaise powerful language ki taakat ko apne AndLua+ projects mein jod sakte hain. Yeh method aapko limitless possibilities deta hai. Bas kuch basic baaton ka dhyaan rakhna hai:
- Files Sahi Jagah Par Hon: CPP files sahi folder mein honi chahiye.
- Naamon Mein Mel Hon: File names, folder names, aur feature IDs code mein diye gaye names se exactly match karte hon.
- Import Line Zaroori Hai:
main.luamein nayi file ko import karna na bhoolen.
In steps ko follow karke, aap apne project ko ekdum professional aur feature-rich bana sakte hain. Agli baar jab bhi aap koi aisi functionality add karna chahein jo Lua mein directly possible nahi hai, to bas ek CPP file banaayein aur is guide ko follow karein.
Umeed karta hoon yeh post aapke kaam aayegi. Agar koi sawal ya problem ho, to niche comment box mein poochhna na bhooliye.
Happy Coding!